Hey guys,
I'm working on a modular environment right now, and from what I heard, if you export as FBX to UE4, UE4 will import the mesh with pivot under item center location (right?
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Anyway, when I go into center mode (7), hit W for move tool, click on the center gizmo to move it around, I can't use snap to vertices. Is there any way (maybe a script?) to select a vertex and tell MODO to move the item center there?
Replies
Is that what you mean? For e.g You have a cylinder with a collapsed floor ( all verts merge to a single point) and you want to center that entire object, by snap moving using the gizmo along the X+Z axis.
I've been modelling all night, so my brain is potato sauce now. Wait, can you get potato sauce? I could do with some potato sauce.
Again, I've heard it works for exporting into UE4 instead of positioning the mesh where you want the pivot to be on 0,0,0 in MODO and then export - just saves a lot of time in my opinion but setting the item center pivot is a bitch process lol.
With 901 era snapping you might have the problem that the background constraint tool is in your pipeline (it got moved from the snapping pallet) and it LOVES to enable handle constraint for like, no reason (which will mess with snapping something horrid). So if snapping appears totally broken (like your mesh will only snap on certain areas of the screen) that's probably what's up.
I did notice it's working in the orthographic views but not in the perspective view - do you have this issue as well? Know how to fix it?
https://www.dropbox.com/s/hknbo7o71xrcd4u/Set_Center_2_Vert.zip?dl=0
Just select a vert and run the script :poly121:
cheers
http://community.thefoundry.co.uk/discussion/topic.aspx?f=37&t=108247
Interesting approach with the workplane repete, though it'd be cool if it saved your active workplate before changing/resetting. I used the "center.setPosition xyz" command in what I had; which has the benefit of not messing with the workplane in the 0.001% of times that would matter. Though I still had to figure out how to make the center selected (here's where I got up to if you're interested).
Farfarer's version blows ours out of the water though :P