Evening polycounters, I'm an environment artist but for zero budget reasons I'm doing the animations for a side project. But I've never animated anything outside of a game jam so as you can imagine I could probably do with all the help I can get.
Here's a place holder for a melee combo I knocked out (got a little lazy with the last swipe and can't seem to stop that leg pop)
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But yeah any crit you guys have/any directions you can point me in would be really appreciated, I'm really open to feedback.
Replies
-You're lacking overshoot on the swings
-Each swing has a very linear timing, the sword should speed up during the swing
-Your poses are also pretty straight and stiff
I'd suggest you film yourself acting out the action and looking at reference
Good luck man
Thanks dude