hi all, (Eng is not my 1st lang). my question is how a high graphic game can give me 35-40 FPS on my gpu, while another game (a game with really small map/level and not high on polygon) can't even reach 25 FPS even with low setting !? how the game developers are doing this? is it a smart game build vs fast build? or something else?
Ex: GTA V vs Daylight
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thanx for your reply,
so it depends on the game engine and how smart and dedicated the developers of the game, right. (i'm using Unreal Engine 4).
sorry for the noob question, but what is a profiler?
Big thanx my friend.