I tried to bake displacement map in ZBrush but it says that there's no UV applied to my target mesh (what could be happening?)
Then I moved to Mudbox and I finally could bake it but this is what happens. The wireframe appears on the map and also, I can see absolutely no details that I did on the hi-res version of this character...
How can I solve this?
I'm having headches since last Sunday to make a good bake process but without success
I need your help, folks
Replies
I also tried in xNormal but the result is the same
But still, my disp map remains with no details.
The first is the hi-res, the second is low-res, the third the uv set and then the settings I've used to bake. The size I have set 4k and TIFF 16bits file format after I take the last screenshot.
Thanks, man =]
Peace