Hi, I am looking for a 3D artist to help me out with my Half-Life 2 mod,
DownFall.
I am okayish at modelling myself, but I suck at unwrapping and texturing, and would like to take some of the workload of me so I can focus on level design.
Most of the stuff that needs to be made is hard-surface, some models already have low poly WIP models. I'll always provide reference and approximate measurements, in some cases even a blockout of the model due to level constraints.
Incase you're wondering what you'll be contributing to check out
marnamai.interlopers.net
required
+ highpoly modelling to bake normal map
+ unwrapping and texturing
+ examples of previous work (portfolio or email me some screenshots)
+ willing to provide all raw resources related to the model and texture (so I can do fixup's if requried) => model file, photoshop psd with all layers, qc, ect ...
preferred, but not required
+ working with 3ds max / photoshop
+ experience with source
+ compiling knowledge (I can do this myself)
If you have any questions, feel free to ask them here or email me:
marnamai@hotmail.com