I completed my complex fanart project for the release of the movie THOR 3: Ragnarok The main goal was to recreate the character from the movie with precision. Now movies use digital doubles. I tried to recreate the character as accurate as possible but with limitations of the gaming industry. The low-poly model contains 57k triangles. Also I made a little animation for him, even with a simulation of the fabric that is looped. Which was a new experience for me. I hope you like it, tell me what you think) https://www.youtube.com/watch?v=PruC7FeXXG4
Excellent work. I'm aware you're pretty much done, so I know this suggestion can't be applied. I suggest you create more visuall interest in his suit. The black leather takes up too much of his clothing and lacks enough variety to compared to the rest of the body.
The custome designers on THOR make his outfit attractive by changing up the materials in subtle ways. Loki has a solid black chest plate, with a gold crescent(?) on it. Little bits of green pop out from under his black leather straps, and you can see some gold scaling beneath his black leather straps.
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The main goal was to recreate the character from the movie with precision.
Now movies use digital doubles.
I tried to recreate the character as accurate as possible but with limitations of the gaming industry.
The low-poly model contains 57k triangles.
Also I made a little animation for him, even with a simulation of the fabric that is looped. Which was a new experience for me.
I hope you like it, tell me what you think)
https://www.youtube.com/watch?v=PruC7FeXXG4
The custome designers on THOR make his outfit attractive by changing up the materials in subtle ways. Loki has a solid black chest plate, with a gold crescent(?) on it. Little bits of green pop out from under his black leather straps, and you can see some gold scaling beneath his black leather straps.