Looking nice overall, so I'm just gonna pick on something; the arms of the girl look a tad too cylinder like, could benefit from some subtle definition of the forms. Also check your proportions, the hands and the head look small. Not sure what the materials of the pants is, but some wrinkles look too sharp, especially in the upper thigh area.
I really like that arm, though I think the scars on the shoulder should have some swelling around the scar. It makes it look a bit more real imo. Right now the scars look more like they are applied to metal.
Thanks Jacob - she probably is i'll take a look at it, it hasn't been rigged yet might have to do it myself. I've recently been thinking of doing some Dota 2 workshop stuff - might be interested in joining a team Cheeeers
Replies
here is progress on the girl model
Looking forward to see some more ;]
tried to fix the arm muscles
next character
Im setting up this next character while waiting for the girl to be rigged by a friend
Is she a little crosseyed or is it just me?
I've recently been thinking of doing some Dota 2 workshop stuff - might be interested in joining a team
Cheeeers
Texture experiments.
Hoodie character done for http://mindtravelerdesign.com/ game project. finally able to post it.
and i finished my beast entry