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Zbrush UV Master deletes the creases on my meshes.

Hey guys!
I'm working on a character right now and I'm starting the uv's. I work with the clone and when I'm satisfied I copy/paste it on my model. I noticed that when I paste my uv's the creases that I applied previously with zmodeler are deleted. It's really annoying since I have to go through a lot of subtools and I was wondering if there was any way to keep them with my new set of uv's?

Thanks a lot for your help! :)
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