Sorry to be a pain but Ive done loads of hunting and not had any luck!
Ive imported a mesh into UE and im getting these bas UV seams but I had no problem in maya and marmoset. I made sure its compression is TC normalmap but no changes?
Im getting so bored of looking at spyros dumb head so help is mega appreciated!
Replies
Gave it a shot and its like Ive done nothing
Thank you for the reply btw!
Nope all unique!
Did you bake the shells to multiple textures and forget to flip one of them before combining? You probably have +/- values in one texture which is why flipping doesn't seem to do anything. Flip the channel again and see if the shadows are on the bottom of the head scales and the top of the body scales.