Note: I'm using Motionbuilder 2014
What is the correct way to animate the translation of my character in the scene after I've applied my walk cycle to it?
I've got my smooth looping walk cycle on the spot/without translation and I've been trying to use constraints to animate the path that my character follows.
I've drawn a 3D curve on the ground plane and then tried to constraint the characters translation to the 3D curve.
The character will follow the 3D curve but will not face the direction of translation.
I thought that I could use story mode to loop the walk cycle as I can easily just turn on loop button and drag the end of the clip to the frame that the character translation finishes at or when the next animation comes in. This way, I can control the translation of the character separate from the motion animation.
I feel that this isn't the correct procedure and I've decided to post this seemingly simple question as I cannot find anything on Google; I keep getting results about how to make a walk cycle and not how to animate translation of a walk cycle.
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