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rigging help

Hey everybody. I' m trying to rig my first character. This is what he looks like: http://imgur.com/6xqpAJj I've been looking at youtube and the rigs there seem to be too complex for a character this simple. Does anyone have a good free tutorial on rigging for a simple character?

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  • sharsein
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    sharsein polycounter lvl 9
    The joint placement is mostly the same as a more complex character, however you can simplify the skeleton (you only need one joint for the entire head, for example). Since the pieces of the arms are separated out, you could parent the mesh to the joints to avoid painting weights in those areas. IK handles running from the hip to the ankle will help the animators create a walk cycle, but that's probably the fanciest you'll need to go with this character.
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