Hi
when I watch 3dmotive about modular building he was using power of 2
by using 2048 texture and grid 128 in photoshop then he use in 3dsmax the grid to 32 and put plan with 16*16 segement and that allow him to snap perfectly.
but since I will use the decimal grid , (I know you can change in unreal to power of 2) I want to get used with decimal grid so how I use the 3dmotive method but in decimal grid.
like this one I cant snap with (1,10,20 etc...).
what is the work for it ? is the 3dmotive an old method ?
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