Home Quixel Megascans

SOLVED: DDO Material not working properly

wysiwyg
polycounter lvl 3
Offline / Send Message
wysiwyg polycounter lvl 3
Hi,
When importing my textures/mesh into DDO - version 1.8, my mesh appears with the gray metallic material:
Pistol_Grey.jpg

My textures are named like this:
Pistol.obj (triangulated and unwrapped in max)
Mesh-Settings.jpg
Pistol_AO.tga
Pistol_Id.tga
Pistol_Normal.tga

Im using Photoshop from Creative Cloud 2015.

Also, when applying Oily Painted Metal material:
Pistol_Painted.jpg

I also donwloaded your demo project. Once open, here is what I see:
Pistol_Demo.jpg

So I guess your demo scene works.

Thanks for your help,

* As a side note, I just tried with CS6 and it does the same thing.

Replies

Sign In or Register to comment.