Does anyone know how to modify the button placement in Editable_poly and edit_poly? I imagine some ini or similar files need to be modified as I have never been able to figure out a way to do this from within max itself. Example:
You can find the icons on this folder [Program Files\Autodesk\3ds Max 20XX\UI_ln\Icons], backup original files and replace with your new custom icons. The top toolbar though, it's Perna's custom toolbar, you can get that on 3DSClean thread here on Polycount.
the question appears to be specifically about the layout of buttons in the edit poly rollout. not the icon theme (can probably change with resource hacker anyway) nor the main toolbar.
so, you'd have to compile edit poly from source to do this? anybody?
no need for recompile, maxscript plugins allow to extend existing modifiers/materials and hide the original ui.
So you program the ui in maxscript, and use the maxscript commands for that modifier to trigger the various actions.
one can also edit the embedded "resources" (dialogs, strings...) of exes and dlls in windows using tools without recompiling the exe either.
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so, you'd have to compile edit poly from source to do this? anybody?
So you program the ui in maxscript, and use the maxscript commands for that modifier to trigger the various actions.
one can also edit the embedded "resources" (dialogs, strings...) of exes and dlls in windows using tools without recompiling the exe either.
thanks for the pointer.