Chimera Entertainment is a creative and independent development studio for digital entertainment software in Munich. The company was founded in 2006 with the support of the production house remote control productions GmbH. In addition to developing its own IPs, Chimera Entertainment implements work for hire, from conception to completion. Gameplay and creative imagination are always in the foreground.
Location: Munich
Starting: Immediately
Employment: On site, fulltime
The kind of stuff youll be doing:
Modelling and texturing of highpoly & lowpoly models for characters, surroundings, props, buildings
Designing detailed textures in Photoshop
Animating characters, props, buildings, landscapes and 3D surroundings
Developing creative asset workflows
Who were looking for:
Minimum three years of related professional experience
You love playing mobile, browser games and video games
You can model and texture high quality assets for different platforms (mobile, PC )
You have solid skills with Photoshop, 3DS Max and other common tools (ZBrush, xnormal)
You have knowledge of different game engines, common workflows and development processes in the games industry
You have the ability to work self-directed and reliably
You have excellent communication skills within small team structures (German/English)
You are highly motivated, flexible and a team player
You have great communication skills in English both verbally and in writing
Nice to have:
Experience in programing shaders
Rigging and skinning skills
Familiarity with working in Unity 3D
Experience in handling outsourcing and motion capturing partners
http://jobs.r-control.de/job/senior-3d_artist/
Please send your complete application including photo and cover letter via e-mail to Ms. Ina Hoffmann:
jobs@chimera-entertainment.de