Chimera Entertainment is a creative and independent development studio for digital entertainment software in Munich. The company was founded in 2006 with the support of the production house remote control productions GmbH. In addition to developing its own IPs, Chimera Entertainment implements work for hire, from conception to completion. Gameplay and creative imagination are always in the foreground.
Location: Munich
Starting: Immediately
Employment: On site, fulltime
The kind of stuff youll be doing:
Be responsible for containing a consistent art style in the game
Plan and develop high class graphical concepts for play areas and characters
Support all artists, give feedback and guidance
Modeling, texturing and animation of assets
Provide efficient asset workflows
Final polishing and consistent merge of 2D assets
Support art implementation into the game
Who were looking for:
You have a minimum three years of related professional experience
You love playing mobile and browser games
You have excellent communication skills within small team structures (German/English)
You have high knowledge about game-engines, common and efficient workflows (+ Tools) & development processes
You handle 2D and 3D Software (preferably Adobe Software and 3D Studio Max) easily
You are good at 3D modelling and texturing
You are experienced in doing game art and sketches
You have a broad knowledge of art production in games, movies and print media
You have the ability to work self-directed and reliably
You have great communication skills in English both verbally and in writing
Nice to have:
Knowledge of project management (agile, scrum)
Experience in handling outsourcing and motion capturing partners
http://jobs.r-control.de/job/senior-2d_artist/
Please send your complete application including photo and cover letter via e-mail to Ms. Ina Hoffmann:
jobs@chimera-entertainment.de