Hello all, here is a motorcycle helmet design for Tanaka :
(original idea was to overlay a skull mask over Tanaka's face under the helmet, but that turned out to be too tight/limiting - http://i.imgur.com/jZFj6zq.jpg )
Here is some early progress - collaborating with GhostDetector on this one !
(this shows the early pass with the attempt at a skull mask under the helmet)
Thanks ! Not sure if we'll have time to finish both the goggles and the helmet, but regardless, here are some views of the highpoly helmet in its "factory clean" state :
Hi there Danpanz - in order to fit it to Ana I started by assuming that for other existing hats to work on her she will need a "sharter hair" version at some point. So from there I made my own by shortening her hair with a custom alpha and custom material applied to her head model.
Of course there is no way to know is such a "hat-compatible" version of her head will ever make it to the game, so that's a bit of a bet on my end ! We'll see
Replies
(this shows the early pass with the attempt at a skull mask under the helmet)
http://i.imgur.com/Bxqq6yD.png
http://i.imgur.com/ZhhoboA.jpg
Killer work so far, can't wait to see this stuff ingame.
Highpoly for the shattered version :
Game version ready for texturing (lowpoly mesh by GhostDetector) :
http://i.imgur.com/d12YqXt.gifv
http://i.imgur.com/QROPe6T.gifv
http://i.imgur.com/jlq1ENe.gifv
http://steamcommunity.com/sharedfiles/filedetails/?id=534812067
I'm just curious how you got the helmet to work with Ana's Mohawk?
Of course there is no way to know is such a "hat-compatible" version of her head will ever make it to the game, so that's a bit of a bet on my end ! We'll see