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Author:
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Unity
Best way to cast shadows on reflective floor
Justo
polycounter
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Justo
polycounter
Sep 2015
Any lighting/shader people out there who could chime in? I'd love to bake shadows on a very reflective floor (image using the water shader since I think that's the cheapest non-SSR solution to reflections so far). How can this be done?
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Eric Chadwick
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Sep 2015
You need a shader with a diffuse or albedo component.
Or else you can create a shader which uses the lightmap as an input, and does whatever you want with it (multiply with the reflection?).
Shader Forge
is the easiest way to do this.
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Or else you can create a shader which uses the lightmap as an input, and does whatever you want with it (multiply with the reflection?).
Shader Forge is the easiest way to do this.