Aha thanks lotet, though sorry I might have been misleasding, this is so far a wip, so im not churning out a new painting everyday , sorry im not amazing haha.
Thanks wizo.
So just to clarify this isn't a sketch thread its more a thread where I'm at least painting daily even if its not for very long. I might do studies, sketches or carry on working on a painting. I just didnt want to clog the sketch thread with the same image that had only minimal changes.
Kept painting but felt that there was something funamentally wrong so, (still looks terrible..)
As for the one thing that might be off : the drapery overhangs and the light hitting the work bench seem to indicate that both the customers and the shopkeeper are standing within the same shaded area, yet the shopkeeper is lit as if light was hitting it directly and from a different location. That might be it !
Thanks pior.
The lighting is definitely off, thanks for pointing it out. I think my problem is that I have a hard time controlling colour and value simultaneously And if I paint my values first its super hard to get colour in there.
I believe the answer is probably more study and thumbnailing because the current way im doing thhings is quite blind...and yet I keep refining sketches anyway haha...
not much done today, not happy with composition and I guess as a consequence of refining sketches, I have to be willing to rework everything :B.
with that said, this painting everyday is quite enjoyable.
and again sorry you wont see a lot of progress here! :P.
This is awesome and thanks for sharing! I love the work you have been doing and thinks its a great practice to make the effort everyday. Thanks for the inspiration!!
but decided to put a pause on the painting. I don't feel like i'm learning anything from it and having a hard time making any progress with it because of my lack of knowledge. I need to go back to basics and also I need to reread that androidarts tut.
These are just some of my notes I have no idea if they are right. Probably wont be able to read it anyway looking at the resolution
But what Ive learnt is that if you want to change colour you should consider desaturating it a bit. Otherwise the two colours will be too strong against each other making it very jarring. Also adding RGB together gives white in real life so I think that desaturating it a bit helps with integrating the colours.
And colour perception, something about opposite colours, still trying to figure it out.
Still trying to figure out how to use the hue slider so that i dont have to use the rgb ones.
edit: Something i've always had trouble with was trying to paint something that is normally associated with a colour (an apple is red, etc) and fitting it into a scene that had different colours.
Today I was standing on my driveway thinking about this, and it kind of makes sense to use a limited palette. You are hardly ever going to get a situation where the source of light is all types of different colours.
For example the sky gives a blue tint to everything on a sunny midday. So a green tree would not be flat out green because the blue and green are adding together. And if we remember, when colours add they become less saturated.
Therefore it depends on the strength of the tint. In the Lords of the rings example the blue tint is very strong which is why gandalfs skin isnt even in the pink hue range. In fact it is all in the blue range, so how would I make it pink. If I wanted to create a pink hue in a blue tinted scene I would have the blue desaturated leaning towards the red. What not to do is pick pink and go down the hue slider because you are picking a colour that would not occur in a heavily blue tinted scene.
And thats why I keep hearing that in digital you have too many colours to choose from, the freedom helps make wrong choices. Sorry if none of this makes sense or isnt even right :P.
Replies
It's always great and inspiring to see a polycounter go into rigorous art mode.
go Daew go!
Thanks wizo.
So just to clarify this isn't a sketch thread its more a thread where I'm at least painting daily even if its not for very long. I might do studies, sketches or carry on working on a painting. I just didnt want to clog the sketch thread with the same image that had only minimal changes.
Kept painting but felt that there was something funamentally wrong so, (still looks terrible..)
As for the one thing that might be off : the drapery overhangs and the light hitting the work bench seem to indicate that both the customers and the shopkeeper are standing within the same shaded area, yet the shopkeeper is lit as if light was hitting it directly and from a different location. That might be it !
The lighting is definitely off, thanks for pointing it out. I think my problem is that I have a hard time controlling colour and value simultaneously And if I paint my values first its super hard to get colour in there.
I believe the answer is probably more study and thumbnailing because the current way im doing thhings is quite blind...and yet I keep refining sketches anyway haha...
not much done today, not happy with composition and I guess as a consequence of refining sketches, I have to be willing to rework everything :B.
with that said, this painting everyday is quite enjoyable.
and again sorry you wont see a lot of progress here! :P.
bloop at least I did something I guess
but decided to put a pause on the painting. I don't feel like i'm learning anything from it and having a hard time making any progress with it because of my lack of knowledge. I need to go back to basics and also I need to reread that androidarts tut.
These are just some of my notes I have no idea if they are right. Probably wont be able to read it anyway looking at the resolution
But what Ive learnt is that if you want to change colour you should consider desaturating it a bit. Otherwise the two colours will be too strong against each other making it very jarring. Also adding RGB together gives white in real life so I think that desaturating it a bit helps with integrating the colours.
And colour perception, something about opposite colours, still trying to figure it out.
Still trying to figure out how to use the hue slider so that i dont have to use the rgb ones.
edit: Something i've always had trouble with was trying to paint something that is normally associated with a colour (an apple is red, etc) and fitting it into a scene that had different colours.
Today I was standing on my driveway thinking about this, and it kind of makes sense to use a limited palette. You are hardly ever going to get a situation where the source of light is all types of different colours.
For example the sky gives a blue tint to everything on a sunny midday. So a green tree would not be flat out green because the blue and green are adding together. And if we remember, when colours add they become less saturated.
Therefore it depends on the strength of the tint. In the Lords of the rings example the blue tint is very strong which is why gandalfs skin isnt even in the pink hue range. In fact it is all in the blue range, so how would I make it pink. If I wanted to create a pink hue in a blue tinted scene I would have the blue desaturated leaning towards the red. What not to do is pick pink and go down the hue slider because you are picking a colour that would not occur in a heavily blue tinted scene.
And thats why I keep hearing that in digital you have too many colours to choose from, the freedom helps make wrong choices. Sorry if none of this makes sense or isnt even right :P.
What I learnt from this, be very subtle with your values on skin
The knight in the middle needs some work.
Reminds me of FFXII for some reason. Inspiring stuff