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Brush Builder

StormyBA
polycounter lvl 9
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StormyBA polycounter lvl 9
Just had a thought about using Quixel to build photoshop brushes but I wondered if you guys over at quixel had any thoughts about implementing a brush builder as a general feature.

I dont meant some kind of brush that paints in all the different maps.. I mean very much more a generic alpha brush that photoshop has had for years.

The dDo mask tools would be perfect for this, just load in a couple of mega scan images, wiggle some sliders, set a bit of vignetting around the edge and spit that out as a brush.

Pretty easy to do manually I reckons by just copying out the mask image and working from there but yea just a brain fart.
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