Is there a way to make a cool looking fake shadow effect from for my translucent clouds hovering over earth?
Or can I only use the opacity mode to get cool cloud shadows?
My scene is completly dynamic so no baked light whatsoever.
Any input would be great:)
Replies
https://docs.unrealengine.com/latest/INT/Engine/Rendering/LightingAndShadows/LightFunctions/index.html