Hey I'm bredmonster and this will thread will hopefully be my journey to good/greatness over the coming years. I've only been seriously trying to learn drawing/painting since the beginning of this month and I'm enrolled in a few art courses at my local community college. I love fantasy and magic so that will most likely be a reoccurring theme in my pieces :poly124:
For now my goal is to be better than I was last month, every month. I'm not sure what sector of art I want to be in, but I'm leaning heavily towards video games at the moment.
Any kind of feedback is appreciated and thanks for stopping by.
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And a few studies of B/W photos:
This one I only had ~30 min to do
And here I spent about 45 min
Here's a sketch I did for today:
Playing around with Sculptris. It's really fun, but it crashes way too often.
My goal is to finish up the nose area and then bring it into Blender to sculpt on it.
I was having trouble getting my topology right so I shelved the Asaro head for today and instead did a model based off a picture of a wireframe face. Making up for not posting the past few days with the amount of work I did on this one:
Speed comes with time, and I am glad to see that your attempts on 3d modeling are on a more traditional approach, working with polygons and vertices. I believe is the best one to start, because I introduces the thinking with polygons right on the start
cheers!
on your last 3d, the forehead seams too small and the eyes too far apart.
I had a lot of homework this past week so I haven't been able to work on it but I'm looking forward to fixing it this weekend.
Sorry if there are any duplicates this is my first time formatting with the new system.