I guess this is highly dependent of you actual workflow and painting style.
I'm pushing myself more to do material definitions and texture indication at the same time as form. Trying to go for the stuff that gets the painting to look finished before refining stuff that may or may not matter that much in the end.
That means I try to add camera fx, blur, those standard flying embers and the other "vfx" pretty early. Since they can easily grab enough attention in the painting to steer the eye from the simplified parts (or just cover parts up completely).
I'm still experimenting and trying out different approaches though, so this is just my way of thinking this week
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http://pixar-animation.weebly.com/colour-script.html
I'm pushing myself more to do material definitions and texture indication at the same time as form. Trying to go for the stuff that gets the painting to look finished before refining stuff that may or may not matter that much in the end.
That means I try to add camera fx, blur, those standard flying embers and the other "vfx" pretty early. Since they can easily grab enough attention in the painting to steer the eye from the simplified parts (or just cover parts up completely).
I'm still experimenting and trying out different approaches though, so this is just my way of thinking this week
ps. I'm with Acapulco on the thumbnails!