I'm doing Dingo from Zone of the Enders - 2nd Runner. The plan is to make (at least) a bust with a more realist approach, practicing materials, male anatomy, hair, etc.
Here is my progress so far:
Right now I'm a bit stuck in terms of gathering images: It's hard to find (real) people as reference for the face as I'm not entirely sure what to look for. The name is of Australian origin, so I'm looking there now. Not sure if the skin color suggest a certain ethincity or if it's just tan, though, haha. I'm gravitating towards FF 15 in terms of visual target:
Would greatly appreciate if you come across something (actor, person, etc.) which I could add to my reference collection.
Some progress on the sculpt.
A pal persuaded me into making him a full character. And just leaving out the legs didn't make sense to begin with as they're the least complex parts on the design:
Thanks man! A friend of mine brought up Gantz as a reference too. I will use it as inspiration. Unfortunately, my student internship is taking up a lot of my time and I have some smaller stuff to finish and learn before I get back to this character. Check my sketchbook for updates.
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I'm unsure about whether or not to keep these "noodles":
A pal persuaded me into making him a full character. And just leaving out the legs didn't make sense to begin with as they're the least complex parts on the design:
I was busy making this: http://polycount.com/discussion/165002/project-dave-unreal-4-animated-short
Waiting for some final sound changes before I upload the final version.
Also, I just moved a few days ago. It will take some time, but I'm looking forward to picking this project up again soon.
https://www.google.com.hk/search?q=Gantz&tbm=isch&source=lnt&tbs=isz:l&sa=X&ved=0ahUKEwiq_tjqlJDLAhUDspQKHVHyDFwQpwUIEw&dpr=0.9&biw=2133&bih=1190
Unfortunately, my student internship is taking up a lot of my time and I have some smaller stuff to finish and learn before I get back to this character. Check my sketchbook for updates.