Magnopus is a visual development company founded by Oscar-winning artists and technicians in Los Angeles. We are focused on pushing the technological limits of AR/VR by using leading interactive platforms to develop our incredible worlds through visual storytelling.
Job Description:
Were cooking up some cool projects and looking for an
UNREAL Shader Artist to be a part of the team that brings them to life.
Must provide portfolio demonstrating abilities in texturing, shading and lighting in UE4. Realism preferred over stylized art.
Qualifications:
UE4 experience is required, Unity a plus
At least 3 years of direct work experience on game development
Experience with texture optimization
Multi-platform mobile development experience desired
Experience working with Granite by Graphine Software a major plus
Working knowledge of hard surface and character modeling a plus
Working knowledge of Maya, or 3dsMax a plus
Willingness to explore beyond ones creative comfort zone
Attention to detail and quality of work
Excellent written and verbal communication skills
Must be able to work in Downtown Los Angeles. Project and Staff positions available.
Please email your resume to work@magnopus.comwww.magnopus.com