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Low poly hard surface automatic unwrapping plugins, do they exist? (3dsmax)

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poopstick polycounter lvl 3
Hi I'm currently working on a low poly game and a lot of the models are hard surface, even the organics are very blocky. Unwrapping the models is becoming a bit of a chore and I'm just looking to improve my efficiency.

I don't use pelt mapping because my models are very blocky so I've been finding it a lot easier to just flatten map everything and stitch it together. I can't help but feel like this process could be automated.

Is there anything out there, preferably free that might help? Thanks.

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