Hi guys I am a maya user making the jump over to 3ds Max and having trouble doing a somewhat simple extrude on an object. I have cylindrical type object and would like to thicken a section by extruding all the polygons outward but when I do the transformation happens in a weird direction and I'm unclear why this is happening. Below is an example of the effect. Can anyone help? I find the extrude tool very alien in 3ds Max
Replies
Change the extrusion type from Group to Local Normal to get it to work like expected when extruding cylindrical selections.
Caveat: If you have the default caddy-style dialogs it'll have an icon instead of text, but the setting will be there somewhere. I personally recommend actually disabling the caddies in the settings as I'm not a huge fan of them.