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3ds max extrude tool sending polygons in strange direction

polycounter lvl 6
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Stu2Prof polycounter lvl 6
Hi guys I am a maya user making the jump over to 3ds Max and having trouble doing a somewhat simple extrude on an object. I have cylindrical type object and would like to thicken a section by extruding all the polygons outward but when I do the transformation happens in a weird direction and I'm unclear why this is happening. Below is an example of the effect. Can anyone help? I find the extrude tool very alien in 3ds Max

V1kBhdq.jpg

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