I've been watching the Digital tutors, Modo videos.
On a specific series about game interiors.
I've reached the stage of re-topology from high to low poly.
I've never done this before and the video I was watching doesn't go in-depth on how to approach it or do specific things.
It pretty much covered the tools which is understandable as the process is (as I've heard) tedious.
can anyone provide guidance on how to approach the attached model pictures? How to do the inward curved particulars etc, etc as someone who has never done this before it's pretty overwhelming.
videos or information on topology would also be appreciated. Thanks!
https://gyazo.com/1fce63de712762ea9e44880e82cbee53https://gyazo.com/28bc85aa5a4fd619ee037785fa473f3e