Hello guys! I hope this is the right place for the topic. This is my first thread here and I really need your advice. I'm new with 3D and currently I'm attending a course for designing characters with Zbrush. It is now time for the students of the course to work on their own projects and this is mine. I'm still in the beginning and I need some help. My teacher told me that, indeed, the head is not centered and the body isn't symmetrical. He showed me how to fix it, but I couldn't repeat it at home.
This is my 3D model so far.
The method my teacher showed me was through using Mirror and Weld for the body, but for some reason it doesn't work like intended
I am really motivated to finish my project on time so any advice, critique will be highly appreciated!
Replies
I studied sculpture, but in here it's harder to make them the way I want them to be
I'm also showing you my 2d (unfinished) art on the character. I want to make the bust like in the bw picture
pigart - at first I started at low res then I made it higher, my teacher gave me advice to work with higher res for the face details, that's why I was slowly getting it up. Also I have no idea how to work with subdiv, we didn't exactly cover that in the course
I realize the hands are way off xD I'm gonna fix them, but I will need to move on to the face detailing and I kinda can't get the eyes right
Also I tried IMM Curve for belts, but for some reason when I try to extend the belt - it makes new piece of belt, not connected to anything