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Combining Mesh into Cylinder

Hey guys <3,

got a small workflow problem. I'm trying to make this tower http://img1.ak.crunchyroll.com/i/spire4/f97dc6ad8fb23fb99b9575617f2031231357314153_full.jpg

On the front you can see this pyramid thingy that sticks out and I'm questioning my workflow.

(see attachment)

I'm using Blender, made a loopring/loopcut where the platform should be, then extracted a vertex and made 4 faces. But now, I'm stucked, I have no idea how I could make these 3 edges on the inside (see image). Is there a Blender tool I'm missing to use here or should I made this pyramid separate? <3

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