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Resources or Breakdowns for Effects

polycounter lvl 7
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Alismuffin polycounter lvl 7
Hey guys!

I really want to learn how to make great effects for the game I'm working on. No-one in the studio has a strong background in effects, so the game is really suffering in that regard.

I am just wondering if any of you have any great tips, resources or anything to help me learn faster/better.

The effects I like most are the ones from the (v. exciting) kickstarter for Battle Chasers:

thyBWOG.gif

Link

Even a little mini breakdown on how those effects were achieved would be awesome!

I am comfortable with modelling, writing shaders, texturing, using Unity's particle system and coding.

Thanks!

EDIT: Fixed image link
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