Home Digital Sketchbooks

Sketchbook: Jaik Opperman

vertex
Offline / Send Message
Jaik vertex
Hey everyone!
First post in here because this is kinda the first 3D thing I have done worth showing since I primarily work in 2D. Basically copied this post across from my finals thread since I couldnt be bothered re-doing a whole post.

For the last couple of months I have been taking Dan McGowans' Robotpencil mentorship in 3D Environment Design. I went into it knowing basically nothing about 3D, maybe 20% of the terms used, and barely knowing my way around zBrush and Maya. From there Dan - I'm not going to say nurtured, because thats too gentle of a word.. - kicked my ass until I managed to produce this.

All in all I am fairly happy with it.Theres still tonnes of things I would like to change, but its time to let this one lie and move onto the next one. But I would be thoroughly pleased if all of you here could tear it to shreds so I know what to improve and focus on next time.

Always open to critiques. I am starting work on an exterior environment and will post my progress here as well.
Jaik_SoW_HeroConcept.jpg

Jaik_SoW_LevelConcept.jpg

Jaik_SoW_Shot01.jpg

Jaik_SoW_Shot02.jpg

Jaik_SoW_TrimSheet.jpg

Jaik_SoW_Hero3D.jpg

Replies

  • Jaik
    Offline / Send Message
    Jaik vertex
    Hey all, starting a new environment. Exterior environment this time. Got started on some modeling (see next post)

    Decided to do this one since it is a completely new set of skills require to do this kind of stuff but I think I have bitten off more than I can chew :P
  • Jaik
    Offline / Send Message
    Jaik vertex
    So I have a whole range of problems.

    First pic I actually dont have a problem with, just a standard HP to LP workflow. Gotta get into texturing, not sure how well I will got at texturing. I want to try and do a procedural texture for the rocks and see how that turns out.


    Second Pic: My lp to HP workflow broke down on this one. Usually I dynamesh it own, but dynamesh really messes this one up. So I spent the better part of a day doing a retopo in topogun which turned out well and will work perfectly. But I want to try and do it a bit faster next time, so any other approaches I can try?

    And the third pic is of the HP roots, but this didnt really work out for me since the UV are ridiculously hard to manage, so I am thinking of doing 2-3 smaller root systems, UV them and move them around and vary them around. Again, not sure if this is the best way. Would love anyones opinion.
Sign In or Register to comment.