The original Overwatch art: concept: Arnold Tsang
model: Renaud Galand
Firstly, I appreciate any critiques or comments
I started this model after talking to a friend that wanted a blizzard character to rig. Doing a project with someone or for someone always helps motivate me. I was reading up on Overwatch and really loved this guy. I loved the model and concept, so I hope I can do it justice. I'm finally texturing which is probably the most enjoyable part
I redid the pattern on the skirt using a displacement map. What I sculpted by hand wasn't really cutting it. I had to do alot of polish to make sure the pattern was more organic looking, and make it not look like a stamp.
This is is my bake with some colors on it. I think I want to make the metal look like metal using PBR workflow. I will keep this updated. I really want to get this to Sketchfab!
Thank you Neox! for the feedback. It is what I need.
I hope you see this. Could you explain simplifying the cloth more? Like get rid of some of the folds? I will revisit the metal especially on the legs. I was trying to make it look worn but it does look lumpy.
Replies
the metalparts feel lumpy at places and the whole cloth could be simplified and stylized more
personally I think you could model more and sculpt less, especially on the metal parts
I hope you see this. Could you explain simplifying the cloth more? Like get rid of some of the folds? I will revisit the metal especially on the legs. I was trying to make it look worn but it does look lumpy.