Wanted to share an ongoing personal project. Few months ago I started working on some industrial spacecraft concepts. Ive been trying to incorporate cloth as a material more into my designs to help give a more authentic and functional feeling. Programs I'm using are 3ds Max, Marvelous Designer, Vray, Photoshop, Zbrush. Thanks for looking!
@fearian 95% of the work is done in Marvelous Designer. I use Zbrush mostly for micro tweaking and decimating the mesh down to more manageable poly levels. I use soft selection in Max to deform the MD results to fit in the shapes on the ship.
I really like what you've done. Great quality. But there's too much clothing stuff, cushion, foamy protection. On the arm, yes (see the Canadarm for example), but not everywhere else. It looks great, I concede, but you can mix materials up more.
Other than that, great details and precision. Impressive. And realistic too.
this is spectacularly cozy looking ships : ) was the flat one inspired by airport tugs by any chance? The shape language in the back reminds me alot of those : )
Looks fantastic. The National Air and Space museum in DC has both Space Lab and Sky Lab at each of the museums. Space Lab is covered in a similar material and would be a great reference to look at.
These are really cool. I would love to see you integrate the gold foil radiant heat barrier that NASA uses. It would provide good material variety and another method for color blocking in the designs.
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Do you do much touch up to the cloth in zbrush?
Really fresh stuff!
@fearian 95% of the work is done in Marvelous Designer. I use Zbrush mostly for micro tweaking and decimating the mesh down to more manageable poly levels. I use soft selection in Max to deform the MD results to fit in the shapes on the ship.
Other than that, great details and precision. Impressive. And realistic too.
Looks great, why is most of the stuff in cloth btw? isolation?
Yes plz! This stuff looks amazin
Completely unrelated here...but i'm pretty sure my pc would explode just importing one of those, let alone actively work on it AND render it.
Any chance for some pc specs on your work machine?
Great work Paul!
@sziada - Used Vray for the rendering
@genwu - 32 gig Ram, 3.20 GHZ CPU, 64bit win7, GeForce GTX titan
Can't wait to see your tutorial on clothing with Marvelous Designer !
Is there any complex geometry under the clothes,or are you just blocking some shapes to have let the clothes "fit" on them ?