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The House on The River Diorama

Hey, my second post here.
My first post had no comments hahaha
Anyway , I have finished my first work with
handpainted texture.
Here is the result ...
I would like some feedbacks about that!
=D

caio-hutter-cipo-screenshot001.jpg?1440658469

caio-hutter-cipo-screenshot002.jpg?1440658241

Replies

  • foreverlost
    I like the composition and the hand drawn textures but think you could push them more. The rocks do not look like the same style as the rest of the assets.

    There is weird noisiness in the water, and weird specks elsewhere that look like dust or something. I think you can do better than the sky noisiness as well. The grass texture also looks on the low res side.
  • laforced
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    laforced polycounter lvl 2
  • Lubel
    I like the composition and the hand drawn textures but think you could push them more. The rocks do not look like the same style as the rest of the assets.

    There is weird noisiness in the water, and weird specks elsewhere that look like dust or something. I think you can do better than the sky noisiness as well. The grass texture also looks on the low res side.

    Hey man, thx for feedback.
    I don't know what happening with the grass texture. In the Marmoset it's ok but in the final image looks like that. . =(
    But, is too difficult do water in Marmoset... hahaha
    laforced wrote: »
    Good start!
    Thx man...
    I'm working on another model with the same workflow. I'll post it when it's finished.:)
  • urgaffel
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    urgaffel polycounter lvl 17
    It's a nice start but at the moment everything is very straight. You could spend some polys and make the straight lines a bit more wonky, it could tie in well with the hand painted look...
  • Chimp
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    Chimp interpolator
    vary the width and length of the planks
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