I've been trying to play around with Unity for a project and I was wondering if there's a way that I can set it so that one of the viewports can map to a camera in the scene (and stay there). As it stands I keep accidentally double clicking an object then all of the viewports will zoom into to it and I lose my camera reference.
Also, I was wondering if it's possible to stop all of the viewports panning when I navigate through one of them lol It's like navigating through a corridor in the dark with a flash lights I can only really use one viewport which is frustrating.
I've tried to Google this but I haven't had any luck, just suggestions to align the viewport to the selected game object.
Any help on this would be greatly appreciated.
Thanks!