UPDATE 4.5.2016: https://www.artstation.com/artwork/aL5OX
Alright, time to start a thread for my current character project, Clementine, from Telltale Games' "The Walking Dead" game series. She is going to be after the events of season two, a little bit older. Around 14-years-old.
I'm aiming for stylized style, but not
a comic style with outlines, like the original. The final look isn't going to be the exactly like her, but very identifiable though.
For the outfit I'm still following the original Season Two outfit, created by Steve Moore:
I've been thinking of creating her with the full hair and rolled up sleeves AND with the iconic hat. So, two versions; with and without the hat, just by deleting some polygons from the hair under the hat in the final low poly.
Here is the current anatomy process. Just trying to nail the basic anatomy down before proceeding to clothing, hair and other stuff. Extra objects will be a hammer as a weapon for her, and her backpack. But that's after the character is done first.
Still, I'm always sceptical with my anatomy, even though in this kind of project it doesn't need to be so detailed, for the sake of the end result. Because she's underaged and going have clothes after all. But anatomy, yeah... important nonetheless.
All kinds of critiques and comment are welcome, because I'm still tweaking the anatomy a lot, because I feel I'm far away from the satified level with this.