I need a little help as I've just noticed something.... and it's a fairly big issue. I'm not sure if this is a bug or if I'm doing something wrong?
When I start up a new project with DDO, I grab, for example, my mesh, normal and ID maps.
Everything looks fine.
Add a smart material to colour A - yes, all great.
Add a smart material to colour B - umm... just a smooth, flat colour?
Ok, so I try the material that I applied to A and add the same smart material to B.... nopes, still a flat colour.
Try changing the colour ID for the first smart material (that came out good) to colour B... yes, all the additional details are there.
So in short, it seems that only the FIRST smart material I apply gets any of the additional detailing, while any after that simply apply as flat colours.
Help?
/** on a side note, I have just tried reinstalling Quixel 1.8. Did not fix the problem. OS: Win10, AdobePS: CC-2015 **/