Right, this will be my first attempt at a realistic full body likeness so any crits and tips will be really helpful. Finding it a little tricky as her body shape changes a lot depending on whether she's cutting weight for a fight or not. I'm going more towards her fuller body shape. I think her nose changes a bit between reference too. Planning to put her in the latest black UFC Reebok kit.
Anyway, here's the reference board I'm using and the base shapes I've got laid down. Don't want to get into any details until these are as accurate as I can get them so please let me know what you think is wrong (I've already noticed some stuff just uploading the pictures
).
Cheers.
Replies
First thing I'll critique about the face are the eyelids, they are too thin at the moment.
Also, the proportions and shapes aren't perfect yet, here's a paintover, I hope it will help.
As I said her face is difficult because it's mostly round, but try to simplify it in planes, for example on the chin. And her chin goes quite backwards as well.
About the body, you goes for heroic proportions, but she's actually about 7 heads and 1/4 tall.
Hope it helps !
A problem I struggle with is that I line it up against one reference image then do the same for a few more angles and now the first is out of alignment. Some of it is probably me not understanding the shapes correctly but I think older/recent photos and camera perspectives are throwing it off too (I know ZBrush's perspective is not really correct which doesn't help). Is it maybe best to pick one reference image as your primary source and let matching that supersede discrepancies in other images? or maybe just rely on eye balling it a bit more and getting what ever looks more correct? Or am I just doing it wrong? ^_^
One example is her chin in the top row, second from the right. It seems to stick out with a bit of a harder angle there than in other images. I can't figure out a shape that matches that image and doesn't break it from other angles.
Here's quite a good image I pulled out of her most recent UFC event. I used this one a lot on the most recent revision.
A good source for UFC fighters is GettyImages, Ronda Rousey can be found here: http://www.gettyimages.ca/photos/ronda-rousey?family=editorial&assettype=image&excludenudity=true&phrase=ronda%20rousey&sort=best
Best of luck!
And as I said, likeness is hard, and likeness on her face is even harder. ^^
Good luck !
It seems like local transformation doesn't affect the perspective if I turn dynamic perspective off. Is there a consensus on the best perspective settings to be using?
Edit: I'm also using a view angle of 30, this is what was recommended in one of Frank Tzeng's videos but I think that was before the dynamic perspective option so I don't know if that changes anything.
Edit 2: All the dynamic and adaptive perspective options off and local transforms on seems to be good.