Joost wrote: » The model or texture? Do you have any attempts you could show? For a strap you could model and bake a section of it straight and then deform it along a spline.
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For a strap you could model and bake a section of it straight and then deform it along a spline.
Best I got...also has shoes and gloves, I have no idea what to do with it's Normal mapping or Diffuse or anything really...I am stuck T_T
Spent the entire night trying, did not work.
I am think I need to redo it to make it look like an actual thing. Also to improve the UV.
I have no idea how to deform on curves or along splines....I am sucky with this T_T