Hey, everyone
I've been working on another portfolio piece before I start my last year of University, it has taken about 3 days to get to this point, I'm hoping to add a few more assets to flesh out the scene a bit more. I have been using unreal engine 4, Maya 2015 and Photoshop.
Any feedback would be awesome.
Thanks Sam
Replies
Also some of your low stone walls look like they're shading incorrectly (the bricks appear to be sunken in rather than sticking out)
I like your grass and bushes!
There's also a really big seam down the middle of the side of the church, I'm not sure if that's from normal problems or from texture bleed in general but it's worth fixing it or covering it up with something?
The texture on the brick wall seems a little stretched horizontally and actually could possibly do with a little more detailing? As right now it looks like a rounded block with a texture mapped on and no additional bumps or extruding geometry which is making it look very flat.
Still this is a very nice start, keep going (y)