I am using viewport canvas more and more these days and I was wondering if there is a way to display the bump, or normal maps while painting other maps.
I have heard of the xoliulshader but I am gathering it doesn't work well in versions after 3dsmax 2012 which is a bummer because I think it is a great realtime shader.
Anyone tried this:
http://www.mentalwarp.com/~brice/brdf.php
Problem it is for Maya but I gather it has a 3dsmax version?
Btw, I am using 3dsmax 2014. Thanks.