Hi all, I'm from alphawave Games (a small studio in the locale of Brisbane, Australia) and we're looking for a 3D Character Artist/Animator to hire on a freelance basis.
Here's what your Gambit list should look like (ie. What you'll be doing)- Referencing the art and model sheets from the 2D Lead Artist, creating both low and high poly 3D models for use in-game
- UV mapping/wrapping of said models
- Creating all the necessary textures for said models
- Rigging each character model
- Work with the Creative Director and Lead Animator to create awesome looking animations for each character
And here's what your License Board should look like (ie. What your skillset and knowledge should be)- Can adhere to deadlines
- Experience with Unity's worklow
- Incredible knowledge on pop culture (music, animations, film, tv) and art, understanding the how's and why's of different art styles and techniques in order to translate from Art to English
- An attitude that is professionally unprofessional - we're a pretty haphazard group of people, so naturally we're looking for someone who can tread the fine line between cracking a joke and dead focused on the task at hand.
- A human problem solver - You'll be able to step back from the problem and think of creative ways to overcome an obstacle
- On the topic of human, can actually speak it - You have A+ listed next to Communication and Positivity. Clear, concise and always up to brainstorm new ideas!
Other considerations
We prefer people with experience with creating assets for WiiU and/or PS4-based games, but don't let that stop you from sending us your portfolio.
And while we also prefer someone who lives locally (Brisbane), also don't let that stop you from sending your stuff through!
If you're keen as beans, then send your portfolio and any questions to
contact@alphawavegames.com!