Can you have it randomize over a range of keyframes?
Version 1.4 is up with multiple ranges.
Use random list for
low limit, high limit, fmod, percentage
You may also use exclude list to exclude single values from ranges.
Version 2.0 is up with advanced commands, soft selection compatibility, sequental randomness, item grouping, ordering & shuffling lists, relative replacement, random renaming, listing available attributes, searching panels, speed optimizations and other minor updates.
Version 2.1 is up with parabolic noise, randomizing uvs, enhanced replacement, improved pivot management, looping, two major bug fix about same attr and rotation, minor speed improvements, minor gui changes and other minor updates.
Randomizer HD 2.2.0 Is Up. * Analog Noise * Custom Seed * 3 Different Pattern Creation (Loop, Branch, Cumulate) * Better Fmod And Multi-Keyframe Handling * Improved Sequental * Sequental Replacement * Radical Changes In Advanced Mode Due To Performance * Major Speed Improvements * Better GUI Organization * Updated Screenshots And Help Instructions * Two Major Bugs Caused By Non Resetting Global Values And Same Varible Names * Two Minor Problems About Object Pivot Management And Conflicting Same Attr With Sequent * Other Minor Updates
Randomizer HD 2.2.7 Is Up. * Advanced Mode Is Now Quite Easy * Solo Function * Colorize Feature * Sorting Random Results * Features Are Now More Compatible Between Each Other & Coherent Together * Major Speed Improvements * Improved GUI Organization * Improved GUI Response & Cancel Feature * More Intuitive & Compact & Enjoyable Design * Removed Redundant Rename Feature * Busy Cursor Fixer * Updated Screenshots And Help Instructions * Fixed 3 Major Bugs * Fixed Many Minor Bugs
* Randomizer HD & All My Other Scripts Has Been Combined With ToolSeq UD. * Functions Now Supports All Actions * Indirect Now Supports All Actions * Materialize Mode * Clamp Or Return Feature To Prevent Exceeding Values For Parabol & Analog Functions. * Pre-Configured Sets Feature * Vertex Paint Feature * Bevel Feature * Chamfer Feature * Extrude Feature * Wiser Initial Parameters * Wiser Modes & Functions * Updated Screenshots And Help Instructions * Fixed 5 Major Bug * Fixed Few Minor Bugs
I think the product is starting to push the limits of MEL language so it needs to be rewritten in C++/Qt for various reasons that includes performance, object-orienting organization, stability, GUI advantages so on and so forth. I dont have time to carry it on to the next level, in fact I dont still have a proper job after the whole year, I have to focus getting a proper art job. That is why I guess there wont be much new features from now on, mostly bug fixes or something. Thank you for your good reviews.
You are welcome, have fun. I use a modified Windows 7 classic theme when working with Maya. Take this code, save as 'My Classic (Dark).theme' and copy to '~User\AppData\Local\Microsoft\Windows\Themes' I think it wont work for Win8 or Win10. It will combine great with extra small black cursor theme. Right-Click on Aero Tailless XS.inf and select Install. http://www.mediafire.com/download/2llued6dqvd5g2e/Aero+Tailless+XS.7z
ToolSeq UD 1.0.5 Is Up. * HSV Support For Randomizer * New Shape Formula Script * Distance Script Has New Features Like Calculating Angle, Normal Or Scaling Components To An Exact Length * Distance HUD Now Supports Control Vertices of NURBS & Curves * Fixed Unfreezing Rotations & Equalizing Rotations Based On Vectors * Improved Freeze Script * Relax Script Is Now Severely Faster * Select Script Is Now Based On Sets * Improved Icon Quality * New Shelf For All Scripts * New Dark Designed MEL Definer * New Documentation Design * New HTML Documentations * Included Script Resources * Updated Screenshots And Help Instructions * Fixed 1 Major Bug * Fixed Many Minor Bugs * And A Few More That I Dont Remember
Alright, this will be my last message over this topic. I will open a new thread because I already changed it's name to ToolSeq UD and there are multiple scripts combined in that name. You will be able to watch updates in there. I got good news. Version 1.0.7 is technically done and fully ready for Maya 2017. I bought a microphone and I will record a few videos to demonstrate features better. It was the most wanted thing since the first release. A few days later, I will open the new topic about ToolSeq UD when videos are done. I will upload videos into YouTube and also give a separate download address for both online and offline usage.
Replies
Version 1.4 is up with multiple ranges.
Use random list for
low limit, high limit, fmod, percentage
You may also use exclude list to exclude single values from ranges.
* Analog Noise
* Custom Seed
* 3 Different Pattern Creation (Loop, Branch, Cumulate)
* Better Fmod And Multi-Keyframe Handling
* Improved Sequental
* Sequental Replacement
* Radical Changes In Advanced Mode Due To Performance
* Major Speed Improvements
* Better GUI Organization
* Updated Screenshots And Help Instructions
* Two Major Bugs Caused By Non Resetting Global Values And Same Varible Names
* Two Minor Problems About Object Pivot Management And Conflicting Same Attr With Sequent
* Other Minor Updates
* Advanced Mode Is Now Quite Easy
* Solo Function
* Colorize Feature
* Sorting Random Results
* Features Are Now More Compatible Between Each Other & Coherent Together
* Major Speed Improvements
* Improved GUI Organization
* Improved GUI Response & Cancel Feature
* More Intuitive & Compact & Enjoyable Design
* Removed Redundant Rename Feature
* Busy Cursor Fixer
* Updated Screenshots And Help Instructions
* Fixed 3 Major Bugs
* Fixed Many Minor Bugs
* Functions Now Supports All Actions
* Indirect Now Supports All Actions
* Materialize Mode
* Clamp Or Return Feature To Prevent Exceeding Values For Parabol & Analog Functions.
* Pre-Configured Sets Feature
* Vertex Paint Feature
* Bevel Feature
* Chamfer Feature
* Extrude Feature
* Wiser Initial Parameters
* Wiser Modes & Functions
* Updated Screenshots And Help Instructions
* Fixed 5 Major Bug
* Fixed Few Minor Bugs
I think the product is starting to push the limits of MEL language so it needs to be rewritten in C++/Qt for various reasons that includes performance, object-orienting organization, stability, GUI advantages so on and so forth.
I dont have time to carry it on to the next level, in fact I dont still have a proper job after the whole year, I have to focus getting a proper art job.
That is why I guess there wont be much new features from now on, mostly bug fixes or something.
Thank you for your good reviews.
Late edit: A), thanks for the music! I haven't touched a .mod in ages!
B)What OS/UI are you using? It's so compact and sexy!
I use a modified Windows 7 classic theme when working with Maya.
Take this code, save as 'My Classic (Dark).theme' and copy to '~User\AppData\Local\Microsoft\Windows\Themes'
I think it wont work for Win8 or Win10.
It will combine great with extra small black cursor theme. Right-Click on Aero Tailless XS.inf and select Install.
http://www.mediafire.com/download/2llued6dqvd5g2e/Aero+Tailless+XS.7z
* HSV Support For Randomizer
* New Shape Formula Script
* Distance Script Has New Features Like Calculating Angle, Normal Or Scaling Components To An Exact Length
* Distance HUD Now Supports Control Vertices of NURBS & Curves
* Fixed Unfreezing Rotations & Equalizing Rotations Based On Vectors
* Improved Freeze Script
* Relax Script Is Now Severely Faster
* Select Script Is Now Based On Sets
* Improved Icon Quality
* New Shelf For All Scripts
* New Dark Designed MEL Definer
* New Documentation Design
* New HTML Documentations
* Included Script Resources
* Updated Screenshots And Help Instructions
* Fixed 1 Major Bug
* Fixed Many Minor Bugs
* And A Few More That I Dont Remember
I will open a new thread because I already changed it's name to ToolSeq UD and there are multiple scripts combined in that name.
You will be able to watch updates in there.
I got good news.
Version 1.0.7 is technically done and fully ready for Maya 2017.
I bought a microphone and I will record a few videos to demonstrate features better.
It was the most wanted thing since the first release.
A few days later, I will open the new topic about ToolSeq UD when videos are done.
I will upload videos into YouTube and also give a separate download address for both online and offline usage.
http://polycount.com/discussion/180568/toolseq-ud-script-pack-for-autodesk-maya#latest