So, I just modeled an arm, gave it a skeleton, and of course, ensured the skeleton reflected the arm's purposed functionality. Now, when I select any given joint, there seems to be transformation information present (i.e. translate x = 4.25); even though I have selected it, and used 'Freeze transform' and even delete history.
Do you guys know what's going on here? Or how to zero out all of the transformations?
Thanks!
Replies
Okay, it's good to know that you don't need to freeze transform; perhaps I am a bit too OCD about these minute things.
Thanks for the advice! I wish there were a karma system or something.