Toggle navigation
Polycount
News
Forums
Patreon
Challenges
Quarterly Character Art Challenge
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Sign In
·
Register
Author:
rajkumar143
Home
›
Technical Talk
Shader FX - vertex alpha broken?
Eric Chadwick
admin
Offline /
Send Message
Eric Chadwick
admin
Aug 2015
I can't seem to get Shader FX to use vertex alpha. Is this broken in Max 2016?
Vertex alpha is working when I use Object Properties to preview it, but not if I wire it into a shader.
Am I just missing something basic?
0
·
Share on Facebook
Share on Twitter
Replies
Offline /
Send Message
shaderfx
polycounter lvl 9
Aug 2015
I think you have to set the index to 1 on the vertex color node and then use r,g or b.
If i remember correctly
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
kodde
polycounter lvl 19
Aug 2015
Vertex Color Set Name on the Vertex Color ShaderFX node has to be set perhaps? I think that's the case with the Maya equivalent if I'm not mistaking.
0
·
Share on Facebook
Share on Twitter
Offline /
Send Message
Eric Chadwick
admin
Aug 2015
Yep, it was setting the Index to 1, and using r, g, or b.
Might be a good thing to add to the Help file, so I added a comment in there. Hopefully it ends up in the Help popup!
Thanks you guys!
0
·
Share on Facebook
Share on Twitter
Sign In
or
Register
to comment.
Replies
If i remember correctly
Might be a good thing to add to the Help file, so I added a comment in there. Hopefully it ends up in the Help popup!
Thanks you guys!