Hello! This is something I've been working on to upgrade my workflow and get more practice with character art. I appreciate any feedback you can give.
Initial concept sketch:
Tools: Zbrush, Maya, Max, Marvelous Designer, Geo to Maya Hair 2, Topogun, NDo, Substance Painter, Unreal 4.
Replies
https://youtu.be/PBjxg4bO0LM
Started working on a sword today. Also spent a bit of time rigging, doing animation / cloth sim tests, and tweaks.
Thanks! I wasn't following concept 100%, but do you think it'll look better if it looked closer? I haven't sculpted a blendshape for the expression yet.
100k, but I haven't optimized it yet. I imagine the final will be somewhere around 60-80K since that is my target.
IMO, it would be nicer if she looked closer to the concept