Hey guys
I've noticed some odd behaviour before with my Vray Renderer where Render Elements would persist throughout my renders whether I had them enabled/disabled/deleted. This problem would continue unless I restarted Maya. Now I've noticed that my displacement map renders arent updating when I adjust the scale functions. Does anyone know what might be the cause of this? I am using a BW tif file for the displacement. Screenshot and texture below
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Replies
Creating multi-tile displacement maps & rendering them with Vray for Maya