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Sword for wall display render

Doing a Digital Lighting and Compositing module at college and my idea is a sword and shield hanging on a wall. One asset has to be in the foreground and one in background and my idea is to take a backplate photo of a long wall at an angle to get most of the wall in picture with one close to camera and one far away.

FeI54R6.png

HWGziuY.png

The blade is based off Gandalf's Sword that they find in the cave in the Hobbit book/movie called Glamdring/Foe-Hammer/Beater whereas the guard, handle and pommel are off another similar type of sword.

This is only the start of texturing, basically i'd only applied an AIstandard shader with a colour to it :) still working on texture at the moment.

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