Hi Polycounters!
Been bored over the summer break from University so I've decided to start a new project.
Some of you may remember the concept from a MNC from May 2015 but I never had time to do it back when it was on so I thought I'd give it a crack now!
The Concept:
I plan to deviate from the concept and instead of having the large statue in the alcove, I'll replace it with an entrance/exit to a river/harbour area. I will also try to create an external scene within of Unity and use PBR materials on the objects.
Just spent the past hour and a half creating a simple level blockout and trying to get the scale correct. Here is a viewport screenshot:
Still need to work out how I'd like the ceiling to be designed.
Any C&C's or tips on how to go about certain aspects of the project will be appreciated.
Replies
Look at the number of steps and make sure you have the same and the height and lenght of them i similar